Tuesday, August 16

(SA)(OLD) 2016 CLEO Scripts

So, this is the (probably) so awaited Mysterious Release, my newest CLEO Script creation, a Damaged Parts Disabler; if you really can't figure out what this modification does, keep reading!

(an example of the textbox working)

This story began when I was thinking on my next release, you know, something original, and while I was thinking, a friend mine told me "is there any way to hide or disable the damaged parts of the vehicles in GTA SA?" and I said "nope, I don't know... but if exists, it should be really bugged or something like that", so then he said "why don't you try to make it?", answering him "could be, let see if I can find a compatible opcode"; I went to the GTA Opcode Database and eureka! after some tests, I finally get a stable version, v1.0, then keep working on adding new features so appeared v1.1, and now after fix some bugs (noticed by my friend), v1.2 came to life, the latest available version.

Well, although the necessary information is inside the ReadMe file and (obviously) in this post, the only what you have to know is:

-Comes with a .INI file to set your own key to disable/enable this CLEO Script.
-Works with every car made for the game but also with the original ones, the only requirement it's have damaged temporal parts.
-This script is really simple, so you shouldn't have problems with your game after place it in your directory (I had the problems while coding).

(Download Link)


Hello everyone, today I was working on my current project when suddenly said "it's been a while since the last time I released a CLEO Script, people may think I'm not into that anymore", well I have released some minor scripts for requesters in GTA Forums, such as "no helicopters in the sky" (which I'm gonna release here soon, probably after this post) but now I'm back with a CLEO Script pack I made long time ago but just today decided to upload, or actually make it public.

As it says in the title, I'm introducing Junior Djjr into the credits because most of the work in this new release was made by him, I just improved the script and combined them (there were 2 scripts originally, details in the .ini file).

So, what is does this new release?, as it says in the title (again) are a couple of animations that are only performed inside a vehicle, the anims are performed by the player and the NPCs so it adds a lot of realism to the game. what are those anims?Car Crash Anim & Car Horn Anim.

In the .ini file, you can change the values of the crash anim requirements but the default ones work fine in my opinion so don't expect any troubles while playing.